Pack your bags for an educational adventure at Shelburne Museum! Passport to Learning is an exciting series of eight interactive workshops for students in grades K-4 that meet educational standards from Vermont’s Framework of Standards and Grade Expectations/Common Core State Standards and introduces students to concepts and themes in art, language arts, math, science, and social studies through a facilitated exploration of Shelburne Museum.
We offer Passport to Learning each spring and fall.
Here’s what you need to know:
- Pre-registration is required! Click the link above or below to register.
- Passport to Learning costs $5 per student and $5 per chaperone. School staff or one parent per homeschooled family are admitted free. Please note that if you are arriving before 10 a.m., you must pay with cash or a check.
- We can accommodate up to 200 students per day.
- Group arrivals are staggered to aid traffic flow through the workshops.
- Workshops run concurrently from 9 a.m. to 2 p.m. The last workshop session of the day begins at 1:30 p.m.
- Workshops begin promptly on the half hour.
- Each workshop closes for a thirty-minute break during the day.
- Workshops run on a first-come, first-served basis.
- Workshops can accommodate between ten and twenty students at a time. We encourage classrooms to divide into small groups of four to six students each, with at least one chaperone per group.
- You may choose to complete as few or as many workshops as you would like. We recommend that students in grades K-2 attend between two and three workshops and students in grades 3-4 attend between three and five workshops in a visit.
- Each student receives a passport upon arrival. At the completion of a workshop each student receives a stamp in his or her passport.
- Each student receives a pass to return to the Museum for free with one paid adult.
Passport to Learning Workshops, Spring 2017
Monday-Friday, May 15–June 9
Shop ‘Til You Drop – General Store
How did people shop in the 19th century? Find out by exchanging goods and services for local food and imported merchandise.
Train Tracking – Railroad Station
How did train travel improve communication? Explore signals and Morse code.
Brain vs. Brawn – Ticonderoga
Discover how simple machines can make work easier.
Predator and Prey – Beach Lodge
Everybody is somebody’s lunch! Play a game to learn about predator-prey relationships.
Addison County Spelling Bee – Schoolhouse
How well can you spell? Take part in a traditional spelling bee.
Swing Your Partner – Settlers’ House
Explore early forms of entertainment and learn how to Contra Dance.
You be the Judge – Castleton Jail
Decide which petty criminals should stand trial.
Step Right Up! – Circus Building
How would you advertise a circus? Design and create your own circus poster.
Reservations are required for group rates. Please contact the Academic Programs Coordinator at (802) 985-3346 x3395 or firstname.lastname@example.org to make a reservation.